Tate.Game.Dev

development through emotion

My Design Philosophy

At the center of every interaction lies a person. My designs focuses on technology, but without forgoing that center. With the rapid development of new technologies, especially around the concept of digital entertainment, it is easy to focus on what new features can be implemented in order to show off some possible future. My designs seek to center human emotion and experience and display how technology can enhance these abilities above all else. Interactions with technology can be a deeply artistic and personal experience, and without the intention to bring this out, the design itself becomes limiting. I strive to put emotional and intellectually-provocative ideas in a form that is deeply interactive.

Latest Updates:

My last semester at Whitman College is concluding. I will be graduating with a Bachelor of Arts in Computer Science. I have been accepted to a couple graduate programs for Graphical Programming and am foreseeing a move to Salt Lake City in my near future!

This year I have been hard at work developing a game with a small team for the Walla Walla Water Conservation Center. The goal of the project is to teach people about the lifecycle of Chinook Salmon and the challenges they face while migrating upstream. The itchio page is linked here and the steam page is linked here. Wishlist the game now!

Also check out my Design Manifesto and my About Me/My Work page.

Upcoming Game Chinook (Releasing June 2025)